@BEGINEVENTS

@IF
NOSCHISM
defender=ANYBODY
@THEN
@ENDIF

@IF
NEGOTIATION
talker=ANYBODY
talkertype=HumanOrComputer
listener=ANYBODY
listenertype=HumanOrComputer
@THEN
@ENDIF

@IF
TURN
turn=-1
@THEN
TEXT
The United State's 8th Air Force continues to grow strength in England.
ENDTEXT
CREATEUNIT
unit=B-17
owner=Allies
veteran=no
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=B-17
owner=Allies
veteran=no
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=B-17
owner=Allies
veteran=no
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=B-17
owner=Allies
veteran=no
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=B-17
owner=Allies
veteran=no
homecity=NONE
locations
33,61
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=no
homecity=NONE
locations
32,112
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=no
homecity=NONE
locations
32,112
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=no
homecity=NONE
locations
32,112
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=no
homecity=NONE
locations
32,112
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=P-47
owner=Allies
veteran=no
homecity=NONE
locations
32,112
endlocations
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
TEXT
The Allies follow up their succesful invasion of North Africa with the invasion of Scicily, deemed 
"Operation Husky".  Although their real goal is Sicily, a multitude of brilliant deceptions tricks 
Hitler into believing that Sardinia is indeed the target.  Will this allow for an easier landing?  Only 
time will tell...
ENDTEXT
CREATEUNIT
unit=B-17
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
PLAYWAVEFILE
AIRFORCE.WAV
JUSTONCE
CHANGETERRAIN
terraintype=2
maprect
62,116,62,116,62,116,62,116
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Churchill
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Churchill
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=105mm Gun
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=105mm Gun
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
62,116
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Tunis
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Battleship
owner=Allies
veteran=yes
homecity=NONE
locations
63,117
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Messina
attacker=Allies
defender=Axis
@THEN
TEXT
Operation "Husky" has been a complete success despite infighting from the two main Allied 
Generals on the island, Patton and Montgomerey.  The ever snotty Monty insists that his troops 
should be the ones to deliever the "coup de grace" to the German defenders of the island while 
Patton's Army gaurds his flank.  Unfortunately for the egotistical Monty, German resistance near 
Catania is extremly fierce and Patton, seizing the opportunity, races first to Palermo, and then to 
Messina before the British Army breaks through.  Churchill wants to follow Husky up with an 
amphibious invasion of main land Italy, the "soft underbelly" of Europe.  The question is, will the 
underbelly be as soft as a kitten's, or as soft as a Rhino's?
ENDTEXT
CREATEUNIT
unit=B-17
owner=Allies
veteran=yes
homecity=NONE
locations
63,103
endlocations
PLAYWAVEFILE
THEME.WAV
JUSTONCE
CHANGETERRAIN
terraintype=2
maprect
63,103,63,103,63,103,63,103
@ENDIF

@IF
CITYTAKEN
city=Messina
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=US Marines
owner=Allies
veteran=yes
homecity=NONE
locations
63,103
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Messina
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=US Marines
owner=Allies
veteran=yes
homecity=NONE
locations
63,103
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Messina
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
63,103
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Messina
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
63,103
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Messina
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
63,103
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Messina
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Motorized
owner=Allies
veteran=yes
homecity=NONE
locations
63,103
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Messina
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=US Infantry
owner=Allies
veteran=yes
homecity=NONE
locations
63,103
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Messina
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Sherman
owner=Allies
veteran=yes
homecity=NONE
locations
63,103
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Messina
attacker=Allies
defender=Axis
@THEN
CREATEUNIT
unit=Fortification
owner=Allies
veteran=yes
homecity=NONE
locations
63,103
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=32
@THEN
TEXT
Part 2:  The Mediteranian Operations:  This section of the scenario kicks off with the Allied 
Amphibious invasion of Operation Torch and ends right before Normandy.  Do what you can to 
stem the Allied advance.
ENDTEXT
PLAYWAVEFILE
THEME.WAV
@ENDIF

@IF
CITYTAKEN
city=Rome
attacker=Allies
defender=Axis
@THEN
TEXT
The world rejoices as Rome, the first Axis capitol to be liberated, falls to the Allies! Thousands of 
grateful Italian spectators, weary from years of Facist rule, crowd the streets to throw flowers at 
their American liberators! 
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=3000
PLAYWAVEFILE
THEME.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=Naples
attacker=Allies
defender=Axis
@THEN
TEXT
The Americans landing at Salerno manage to capture the key city of Naples.  They have won a 
great victory, but the road is getting much more mountanous.  Can the Allies break through the 
German lines?  Albert Kesselring has other ideas...
ENDTEXT
PLAYWAVEFILE
THEME.WAV
JUSTONCE
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
113,49
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
113,49
endlocations
@ENDIF

@IF
CITYTAKEN
city=W. Stalingrad
attacker=Axis
defender=Soviet Union
@THEN
TEXT
The German Sixth Army under comand of Von Paulus attacks and besieges ninety percent of the 
city of Stalingrad, but the remaining ten percent continues to fight on.  Meanwhile, Zhukov plans a 
major counteroffensive to knock the German army off their toes.  What Von Paulus does not 
know is that because he failed to take the city the following year, the Russians have had plenty of 
time to builed and prepare for a MAJOR counteroffensive in the Don area! Can Von Paulus 
survive the Russian assault???
ENDTEXT
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,66
endlocations
PLAYWAVEFILE
THEME.WAV
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=W. Stalingrad
attacker=Axis
defender=Soviet Union
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,66
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=W. Stalingrad
attacker=Axis
defender=Soviet Union
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,66
endlocations
JUSTONCE
@ENDIF

@IF
CITYTAKEN
city=W. Stalingrad
attacker=Axis
defender=Soviet Union
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
128,66
endlocations
JUSTONCE
@ENDIF

@IF
TURN
turn=32
@THEN
TEXT
The Russians launch a massive counterattack in the Don Region aimed at driving the Germans 
away from southern Russia for good! The attack is one of the largest that the Russians have yet 
unleashed but now they have good, tested equiptment to drive the Facist invaders out!
ENDTEXT
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
138,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=Il-2
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=32
@THEN
CREATEUNIT
unit=Allied General
owner=Soviet Union
veteran=yes
homecity=NONE
locations
130,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
126,68
endlocations
@ENDIF

@IF
TURN
turn=-1
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
94,40
endlocations
@ENDIF

@IF
CITYTAKEN
city=W. Stalingrad
attacker=Soviet Union
defender=Axis
@THEN
TEXT
General Giorgi Zhukov manages to completely encircle The German 6th Army! Von Paulus, a 
day earlier appointed a Field Marschall by Hitler (probably because previously no German Field 
Marschall had surrendered), surrenders to Zhukov to save his freezing, starving, battle-worn 
men.
ENDTEXT
PLAYWAVEFILE
THEME.WAV
@ENDIF

@IF
TURN
turn=38
@THEN
TEXT
June 11th, 1943: Himmler orders the Liquidation of all Polish Ghettos.
ENDTEXT
PLAYWAVEFILE
THEME.WAV
@ENDIF

@IF
TURN
turn=45
@THEN
TEXT
January 14th, 1944: Soviets launch an offensive to relieve Leningrad.
ENDTEXT
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
PLAYWAVEFILE
THEME.WAV
@ENDIF

@IF
TURN
turn=45
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=45
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=45
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=45
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
TURN
turn=45
@THEN
CREATEUNIT
unit=T-34'43
owner=Soviet Union
veteran=yes
homecity=NONE
locations
99,39
endlocations
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=14
receiver=Axis
@THEN
GIVETECHNOLOGY
receiver=Soviet Union
technology=99
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=14
receiver=Axis
@THEN
GIVETECHNOLOGY
receiver=Allies
technology=99
@ENDIF

@IF
RECEIVEDTECHNOLOGY
technology=53
receiver=Axis
@THEN
GIVETECHNOLOGY
receiver=Soviet Union
technology=98
@ENDIF

@IF
UNITKILLED
unit=Oil Facilities
attacker=Allies
defender=Axis
@THEN
TEXT
A major Allied bombing raid destroys the Ploesti Oil Fields! The Axis are now unable to builed 
any ships for their Kriegsmarine due to not having any oil production capabilities!
ENDTEXT
GIVETECHNOLOGY
receiver=Axis
technology=90
@ENDIF

@IF
TURN
turn=45
@THEN
TEXT
North American Aviation finally produces a version of their P-51 "Mustang" fighter that can 
escort bombers all the way to Berlin and back!
ENDTEXT
GIVETECHNOLOGY
receiver=Allies
technology=92
@ENDIF

@IF
TURN
turn=45
@THEN
TEXT
LOAD THIRD SET OF EVENTS!
ENDTEXT
@ENDIF

@IF
UNITKILLED
unit=Krupp Steel 
attacker=Allies
defender=Axis
@THEN
TEXT
The Allies bomb the Krupp Steel works which was previously supplying the Axis with essential 
ball bearings and various other neccesities to their war effort! Without these important 
commodities the Axis may not builed their massive tanks!
ENDTEXT
GIVETECHNOLOGY
receiver=Axis
technology=16
@ENDIF

@IF
UNITKILLED
unit=Work Camp Dora
attacker=Allies
defender=Axis
@THEN
TEXT
After hearing of terrible atrocities being commited in the infamous "work camp dora", Allied 
bomber command decides to bomb it and hope that some of it's inmates can make their way out 
alive.  By doing so, they have destroyed the underground factory that Hitler had been depending 
on to fuel his jet engine and V1/V2 rocket production! The Axis may no longer builed these 
"wonder weapons".
ENDTEXT
GIVETECHNOLOGY
receiver=Axis
technology=80
@ENDIF

@IF
UNITKILLED
unit=Landing Craft
attacker=Axis
defender=Allies
@THEN
TEXT
German U-Boats and surface raiders continuessly hound Allied convoys.
ENDTEXT
CHANGEMONEY
receiver=Allies
amount=-250
@ENDIF

@IF
UNITKILLED
unit=Type VII U-Boat
attacker=Allies
defender=Axis
@THEN
TEXT
Allied Convoys continue to dash Doenitz' hopes of ruling the waves with his Unterseeboots.
ENDTEXT
CHANGEMONEY
receiver=Axis
amount=-100
@ENDIF

@ENDEVENTS
